skye x

motion designer + art director


︎ ︎ ︎ ︎ ︎

+ data

A photo of Skye X. Xe has black and green hair cut in a mohawk and are wearing a black vest and scarf, standing in front of a pink and white geometric design spray-painted on a rollup door.


I'm Skye—and yes, Skye is my real name.

I am a technical and meticulous motion designer and art director specializing in 3D design and animation, real-time FUI (Fictional User Interface), procedural systems, and generative art. I craft dynamic visuals for diverse media, including film, games, applications, installations, and multimedia. Utilizing my passion for innovation and creativity, I develop procedural and technical solutions that facilitate extensibility and seamless art direction.

My favorite design movement is vectorheart. This abstract minimal style flourished in the late 1990s and early 2000s, championed by influential studios including The Designers Republic, The Attik (defunct), and Prate.

Throughout my career, I've collaborated with prestigious clients such as Meta, Mattel Playground Productions, Pixar Animation Studios, Marvel Studios, Amazon Web Services, and Microsoft.

My primary tools are Illustrator, After Effects, Cinema 4DRedshift, X-Particles, and Cycles 4D.

I also utilize Houdini, TouchDesigner, Nuke, HTMLCSSJavaScript, Python, and VEX.